Ghûls are a pestilent species in Middle-earth: Shadow of Mordor.
Ghûls are vile creatures that are often the target of Uruk hunting parties. While weak individually, they often attack in great numbers to overwhelm their enemies. They appear as small, hairless bipedal things with glowing yellow eyes, long, dog-like skulls, and sharp teeth and claws. While they posses a generally muscular physique, they have a slouching gait, crawling across the ground on all fours and bounding in great leaps when chasing prey.
Ghûls have a weak melee bite or scratch attack, in addition to a spitting attack that can inflict poison damage. When swarming, their large numbers can make moving difficult, restricting Talion's ability to dodge the venomous projectile attacks of their fellow Ghûls.
The Ghûl Matron is a larger, tougher variety of Ghûl.
Ghûls emerge from Ghûl mounds, which will only appear during the nighttime. They can be found attacking patrolling Uruks or Uruk strongholds. Their attacks can be prevented by an Uruk Torchbearer, who will attempt to illuminate a Ghûl mound in order to stop Ghûls from spawning.
With the addition of the Lord of the Hunt downloadable content, Ghûls can be summoned even in the daylight with the use of Ghûl Bait. By shooting Ghûl bait with Elf-shot, a nearby Ghûl mound will erupt and summon a swarm.
- Exact etymology is not known, but Ghûl is likely derived from the Black Speech word gûl, which can mean evil spirit or phantom, especially one associated with death. The word is found in Nazgûl as well, which means "Ringwraiths".
- Ghûls are only present during the night, unless baited.
- Ghûls hunt in packs; if one is alone it will quickly call others to help it.
- If listened to carefully, Ghûls make the "Gollum" choking sound during fights.
- It is implied that Ghûls are intelligent, with some individuals in-game wearing simple loincloths or clothes made of animal remains.